Monday, April 23, 2012

JCCDQBHWHCB037(ii) Combinatorics : Grouping and Insertion Method




Introduction

     This question is from a source that does not credit the original source.  In the original question was poorly worded.  It did not have the words “the letters of the word”.  Instead of “each vowel must be separated”, it said “a vowel must be separated”, which is might mean there is just one such instance.  This is ambiguous.  I have taken the liberty to rephrase some parts of the question to make its meaning clearer.  In this article, I shall discuss only part (ii) of this question.

Stage 1:  Understanding the question

What is the given in the problem?  Can you organise the information?
     Though not absolutely necessary, it is helpful to draw a diagram that separate the letters into vowels and consonants and write the stack up the same letters in columns.




     There are  5  vowels (of which  O is repeated)  and  6  consonants (of which  N  and  S  are repeated).

Can you explain the problem in your own words?
     The letters of the word ‘CONNOISSEUR’ are re-arranged, which means that all the 11 letters are used.  Each vowel must be separated from another with exactly one consonant, which means that the letters must contain the pattern  “v c v c v c v c v” (where v = vowel, c = consonant).  Important: Note that the question does not say that the first letter must be a consonant.



Stage 2:  Planning

Have you seen a similar problem before?
     Yes, but this looks a bit more challenging.  There are more possibilities as first letter need not be a consonant.

What heuristics can you try?
     ·  Solve part of the problem
     ·  Split the problem into smaller problems

What topic-specific tactics can you try?
     The “v c v c v c v c v” pattern can be treated as a group (Grouping Method).  Since there are six consonants, there are two more “c”s (consonants) in the full pattern.  This looks like a problem that can use the Insertion Method.

Stage 3:  Execution



The number of ways to insert the group = 3C1 = 3
     [these are the patterns “ccvcvcvcvcv”, “cvcvcvcvcvc” and “vcvcvcvcvcc”  ]

For each pattern,
     the vowels can be arranged in  5! / 2!  ways (division because there are 2 ‘O’)
     the consonants can be arranged in  6! / 2! 2!  ways (division because of 2 ‘N’ and 2 ‘S’)

Hence the total number of ways is


Stage 4:  Evaluation

Is the answer correct?
     Yes, the answer is correct.



Stage 5:  Reflection

What have we learned by solving this problem?
     We have learned once again that heuristics and metacognition are useful in solving mathematical problems.  Specifically, we have used the following heuristics:-
          ·  Drawing a diagram
          ·  Solve part of the problem
          ·  Split the problem into smaller problems

     We have also used the following techniques that are useful for combinatorical problems:-
          ·  Grouping Method
          ·  Insertion Method
          ·  Division Method (for dealing with repeated letters)

     It is also important to understand the problem correctly and not make unfounded assumptions.  If the wording is not clear, you may want to rephrase it.




Friday, April 6, 2012

JCCDQBHWHCB014 Combinatorics : Permutations & Multiplication Principle



Suggested Approach and Solution:-

     Since the order is important, we use permutations (which are just multiplications) instead of combinations.  No over-counting or division is involved.

 

The guys can be chosen and arranged in 10P3 = 10 x 9 x 8 = 720 ways.
The gals can be chosen and arranged in 6P3 = 6 x 5 x 4 = 120 ways.
Total number of ways = 720 x 120 = 86 400 ways.

JCCDQBHWHCB009(ii) Combinatorics : Case-by-case Analysis (Addition Principle)



Suggested Approach and Solution:-

     For questions with special conditions, a good approach is to consider to the special conditions first.  It matters whether the last digit is a ‘3’ or not.  This is a complication that is handled by a Case-by-case Analysis and then totaling up the number of possibilities.

Case 1: 3 is the last digit

 

If 3 is the last digit, we have 1 choice (i.e. Hobson’s choice) for the last digit.  The first digit must be either a 1 or a 5 i.e. 2 choices.  The remaining 5 digits can be filled in  5P5 = 5!
= 5 x 4 x 3 x 2 x 1 = 120  ways.
Number of ways for this case = 2 x 5! = 240 ways.

Case 2: 3 is not the last digit

 

In this case, the last digit must be either a 1 or a 5 i.e. 2 choices.  Because these digits only occur once, the first digit will definitely be different from the last digit.  So we need not worry about the first-digit condition as it is automatically satisfied.  The front 6 digits can be filled in
          6! / 2! = 360
We divide by 2! because the digit 3 is definitely repeated.
Number of ways for this case = 2 x 360 = 720 ways.

The total number of ways = 240 + 720 = 960.




JCCDQBHWHCB007(ii) Combinatorics : “Choose, then Automatically fill” technique



     The question says “the captain must stand between the two youngest players” which I interpret literally to mean: not necessarily directly next to each other, but there can be intervening players.  Although I suspect that the one who set this question might have meant that the captain is supposed to be in between directly next to the two youngest players, I shall attempt the question according to its prima facie meaning.  Later, I shall consider what if the captain and two youngest players are together next to one another with the captain in the middle.

Suggested Approach and Solution:-


 

Number of rows to choose from = 2

The condition that “the captain must stand between the two youngest players” seems difficult, because there can be one or more intervening players.  Generally we do not favour complicated case-by-case analyses.  The good news is that we can use a “choose, then automatically fill” technique to tackle this.  Within the row with the captain, there are 5 positions and we choose 3 of them.  Then we automatically fill them with a youngest player, the captain and then the other youngest player.  The number of ways to do this is  5C3 = 10.

Number of ways the two youngest players can swap around = 2!.
Number of ways the rest of the players can shuffle around   = 7!.

Total number of ways = 2 x 5C3 x 2! x 7! = 201 600.



What if …
     What if the captain is in between directly next to the two youngest players?
 

Number of rows to choose from = 2

     If the captain is in between and directly beside the two youngest players, we treat these 3 players as a unit.  There are 3C1 = 3 ways to position this group within the row.  Note that within this group, the two youngest players can still swap around while the captain stays in their middle.  Everything else is the same as above.

Total number of ways = 2 x 3C1 x 2! x 7! = 60 480.


JCCDQBHWHCB007(i) Combinatorics : Choosing with special conditions



     This sort of question has appeared in the GCE ‘A’ levels before.  For questions with special conditions, a good approach is to consider to the special conditions first.

Suggested Approach and Solution:-
 

Number of ways to choose the young player = 2C1 = 2
The captain must be in, so two vacancies have been taken up and there are 3 left.  These places must be filled from the 7 eligible other players (excluding the captain and the two youngest players).  There are   7C3 = 35  ways to do this.  The total number of ways is
          35 x 2 = 70

JCCDQBHWHCB002(iii) Combinatorics : Partitioning and team shuffling


Suggested Approaches and Solutions:-

     Though not compulsory, a diagram is very useful to help visualise the situation.



There are three subgroups, with sizes 1,1,2.  Let’s call them teams A, B, and C.  Within each team, the order of individual members does not matter.  However, human beings are deemed to have distinct identities.

Now, how many ways are there to partition the ladies into the above three teams?  Think of an equivalent problem (another heuristic): Imagine the ladies lining up and then put on T-shirts, with letters A, B, C, C for the teams.  So how many words can you spell with four letters, two of which are repeated?
Number of ways to partition the ladies into the three teams = 4! / 2!

Number of ways to put the men into the teams                     = 3!

Note that teams A and B, which have the same number of people, are interchangeable (the team names do not matter, but rather who gets teamed up with who), so we need to divide by 2!
So the answer is
          4! / 2! x 3! x 1 / 2! = 36


Reflection
Are there other methods or ways to think about this problem?
Yes!  Having different methods that give you the same answer increases your confidence that the answer is correct.  If you have different answers, try to find out why.  You might learn something valuable!

Method 2 (“Phantom” or “Joker” method)
     Imagine that, in lieu of the missing guy, we have a ghost (or a Joker card).  We try to pair up the ladies with the men (or ghost) as usual, and there are  4P4  = 4! = 4 x 3 x 2 x 1 = 24 ways to do this.  The lucky/unlucky lady who got the ghost or Joker card joins one of the 3 actual men.  So there are 24 x 3 = 72 ways … Ooops!  Why is this not the same as the above method?  That is because in each case, the other lady who ended up with the same guy could have been the one that had the Joker card and this possibility was already counted.  That means we have uniformly over-counted by exactly a factor of 2! = 2, so we must divide by this number.  Thus the correct calculation using this approach is
          4! x 3 / 2! = 36

Method 3 (MCP method)
     Here I shall use a Multi-stage Combination Product method.  Just kidding.  There is no such term.  Actually MCP means “Must Choose Properly” for Male Ch….. P...  We first arrange the guys in order.

Number of ways to choose the “lucky” guy with 2 ladies = 3C1 = 3
Number of ways to choose the “lucky” 2 ladies                = 4C2 = 6
Number of ways to shuffle the other 2 ladies                    = 2!   = 2
Total number of ways = 3 x 6 x 2 = 36




JCCDQBHWHCB015 Combinatorics : Conditional Over-counting



Introduction

     This question is particularly challenging, because it does not conform to any of the usual types of problems taught at ‘A’ level.  However, we can still use the following problem solving heuristics:-
     · drawing a diagram
     · considering a simpler problem first

Suggested Approach and Solution:-

     Consider first the case for 3 couples and draw a diagram with arrows.

Suggested Approach and Solution:-

     We use the same problem-solving tactics as for question 11.  Consider first the case for 3 couples and draw a diagram with arrows.

 

We now discover that this problem is a little more complicated than that of question 11. 
Each of the 3 men has arrows coming out to 2 x 3 – 2 = 4 persons (everyone except himself and his wife).  So there are 3 x (2 x 3 – 2) = 12 arrows.  There is double-counting (arrows in both directions), but only among the men.  So we need to subtract the number of lines connecting i.e.
3C2 = 3 pairs of men.  Thus for the case of 3 couples, the calculation is:
          3 x (2 x 3 – 2) – 3C2 = 12 – 3 = 9
We verify by counting from the diagram that this is correct.

For 13 couples, we have
          13 x (2 x 13 – 2) – 13C2 = 247 ways.
         
FYI, the general formula is
          n x (2n – 2) – nC2

JCCDQBHWHCB019 Combinatorics : Circular Permutations



Suggested Approach and Solution:-

     Draw a diagram.  Let’s assume that the special woman (W*) is at the 12 o’clock reference position.  [If not, we can always rotate our heads or rotate the table so that she is.] 

 

Together with the two lucky(?) men M1 and M2, they form one entity.  There are 3C2 x 2!
= 3P2 = 6 ways to choose and arrange these two men to sit besides this special woman.  The other 4 persons can arrange themselves relative to the reference entity in 4! = 24 ways (this is same as (5 – 1)! or 5! / 5).  Hence the number of ways = 6 x 24 = 144.



JCCDQBHWHCB011(i) Combinatorics : Uniform Over-counting (Division Principle)



     [ As an ice-breaker game, this is stupid!  Anyway … ]

Suggested Approach and Solution:-

     If the problem seems difficult, try a simpler problem first.  This is a useful heuristic / tactic, especially for permutation and combination problems.  Let’s say there are only six students.  Draw a diagram (a heuristic) with dots representing students, and arrows from each dot to other dots except the two dots beside it.  You will soon realize that each arrows goes in two directions.  This means there is over-counting by a factor of 2.  Whatever answer you get by counting the arrows forward must be divided by 2.


 

How many arrows are there?  (Heuristic: Think of an equivalent problem).  For each of the 6 dots, there are 6 – 3 = 3 arrows coming out (minus 3 because excluding itself and two beside it).
So the number of arrows is 6 x (6 – 3) = 18.  But we don’t really care about the direction of the arrows.  Because of the double-counting (and this is uniformly true for every pair of arrows), we must now divide this answer by 2 to get 9.  We can verify by counting from the diagram that this answer is correct.

Another approach: there are 6C2 = 15 possible line segments (connections between two dots).  But we don’t count those on the perimeter of the hexagon, so we subtract 6 (because there are six sides all round the hexagon).  This gives 15 – 6 = 9.

For 17 students, the answer is: 17 x (17 – 3) / 2 = 119